“These generous backers deserve our gratitude in a palpable way. With their help, the cover price of the hardcover is down to where we believe it will be well-received by parents, teachers, and YA fans. “When it comes down to it, the early-adopter $40+ contributors are the reason we were able to hit our goals so rapidly.
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Those who contribute a smaller amount will get the booklet in PDF form,” Hicks said. We intend for those to be the only copies in print that we produce. We’ll produce a booklet of additional letters and adventure seeds, which will be shipped exclusively to those who pledge at the $40+ level. “Our next move is to use the remaining time to develop additional content for our supporters. I guess people just wanted the game, finally!” I’ve also been posting art from the game for quite a while, too.
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The basic rules have been online, free for anyone to play, for about a year. “I design a lot of little board games and post them on my blog, ready to play for free.” Solis said. Game designer Daniel Solis believes a long development cycle and a transparent design process built up years of anticipation. We busted through that goal in less than 6 hours on Day 2.” Our next goal was to raise enough funds - another $2,500 - to get a bigger print run, which meant we could lower the cover price through the economies of scale.
“When we met that on Day 1, we knew we’d tapped into an enthusiastic fanbase. “Our initial goal was to raise $4,000 in 45 days, enough to do a print run of 500.” Hicks said. Phase 2 goals were surpassed in less than 6 hours. Fred Hicks of Evil Hat Productions quickly pivoted into Phase 2 of the campaign, intended to raise more funds next several weeks. In less than a day, the fundraising campaign to publish Do: Pilgrims of the Flying Temple met its initial goal. New storytelling game for YA and family gamers wins massive support More about Do: Pilgrims of the Flying Temple: įundraising Exceeds Expectations for Do: Pilgrims of the Flying Temple Kickstarter allows people to pledge whatever amount they wish, but no money is deducted until the $4,000 goal is reached, so it’s a no-risk way to help small-press games enter the market. Now, Evil Hat is partnering with Daniel Solis to help bring Do into production by raising funds on Kickstarter, a crowdsource fundraising site commonly used to fund artistic endeavors like film production, novel publication and game development. I’m happy to say Do consistently produces a funny, creatively engaging and strategically interesting experience.”Įvil Hat Productions, publishers of The Dresden Files Role-Playing Game, has a long history of fostering independent game design. “I combined those influences into a new storytelling game set in a weird new universe. “I was inspired by Nickelodeon’s Avatar: the Last Airbender, The Little Prince, and the Kino's Journey anime series.” Solis says. This time, the game is designed for a young adult audience. In Do, he continues blurring the lines between Euro-style board games and role-playing games to create fun, light-hearted games that easily build stories. They use creativity and strategy to create a humorous coming-of-age adventure in a universe of endless skies and tiny planets.ĭo is the latest release by game designer Daniel Solis, creator of Happy Birthday, Robot!, a storytelling game designed for children and families. Players tell the story of young travelers who help people, but spend most of their time getting into trouble. New storytelling game for YA and family gamers, set in new fantasy universeĮvil Hat Productions is excited to announce the start of a new fundraising campaign via Kickstarter to publish Do: Pilgrims of the Flying Temple.ĭo: Pilgrims of the Flying Temple is a storytelling game about helping people and getting into trouble, for 3-5 players, ages 12 and up.
Evil Hat Taking Pledges to Publish Do: Pilgrims of the Flying Temple